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时间:2010-11-03 22:59来源:蓝天飞行翻译 作者:admin
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this missile as unlatched on the launcher rail. locked on a coded laser spot, is tracking the laser
energy, and the RHE has selected the missile as the
(c) SF  Displays if the RHE has detected the next missile to be launched.
missile launch station for that missile has failed, or if
the remote terminal is bad. (e) HF  Displays if the missile is in the
(5) In addition to the missile status display as a process of hangfiring or has hangfired.
direct result of the BIT, the following missile status
messages may be displayed: (6) Laser status is displayed on both WEAPONS
PAGE and WEAPONS BIT/SET-UP PAGE.
(a) SEL  Displays if the missile has been
selected from inventory and is in the process of being (a) LASER A  Displays when laser code A
made ready. This may take up to 30 seconds. has been assigned to the laser designator. If the
(b) RDY  Displays i f the missile has designator is OFF, in Standby, or in the RANGE mode,
completed spin up, has been coded with a laser code this is annunciated.
and is in a ready condition.
(b) PRI A  Displays when laser code A has
(c) A  Displays if the missile has been coded been selected as the primary laser code.
with laser code A, or any other laser code selected
through H, and has been selected by the RHE as the (c) ALT B  Displays when laser code B has
next missile to be launched. been selected as the alternate laser code.
4-116
TM 1-1520-248-10
406075-1534-1
J1465
CONTROL/INDICATOR FUNCTION
1. MISSILE PER CODE key When pressed legend will blank allowing up to three missiles to be
assigned per code.
2. WEAPONS PAGE key Selects WEAPONS PAGE.
3. MSL STATUS OFF-ECCM disabled.
Blank  Missile not selected.
SEL  Missile selected.
RDY  Missile ready.
TRK  Missile tracking.
BF  Missile failed BIT.
MF  Missile failed/Missile battery failed/Missile failed to accept laser
code/Missile failed to uncase.
UNL  Missile unlatched.
SF  Remote terminal bad/Station failed.
HF  Hangfire in progress/Missile hangfired.
4. BOX Indicates next missile selected for firing.
5. HELLFIRE BIT key Initiates HELLFIRE BIT.
Figure 4-66. HELLFIRE WEAPONS BIT/SET-UP PAGE
4-117
TM 1-1520-248-10
(d) PRI/ALT 1212  Displays when the WARNING
primary or alternate laser code has been designated
1212 as a manual code.
If deice cover (environmental protective
b. (CDS2) ISP Failure. The HMS is not functional cover) is installed, aircraft doors must be
when the ISP has failed. installed and vents placed in the closed
position to prevent injury to personnel
R MCPU Failure. The HMS is not functional when from shattered frangible dome.
the R MCPU has failed.
a. Seeker dome  Clean and undamaged.
4-81. HELLFIRE PROCEDURES.
b. Deice dome cover  Check dome cover
i n s t a l l a t i o n on missiles and harness
4-82. EXTERIOR FUSELAGE CHECK  connection to launcher rail.
HELLFIRE.
c. Strakes/wings/control surfaces  Check.
4-83. INTERMEDIATE FUSELAGE. d. Missile body  Check.
1. Ejector rack  Check; impulse cartridge 4-84. ENGINE RUNUP. installed.
1. MASTER switch  STBY.
2. Missile launcher  Check as follows:
2. WEAPON SEL switch  Select WEAPONS
a. SAFE/ARM switch  SAFE. PAGE.
b. Umbilical connector  Check connected to NOTE
launcher. Pullaway cable connected to rack
and connector.
• The laser codes are entered into the
c. Missiles  Check missile security on rail system from the MFK onto the Laser
and that holdback release handle is in the Code List page on the MMS. No two
LATCH position. addresses should have the same laser
code.
3. Rails  Check as follows: • When entering codes into the HMS the
first digit must be 1; the second, third, and
a. Grounding straps  Check. fourth digits can be any number from 1
through 8. The system will not accept the
b. Electrical cover plate  Down (If missile not numbers 9 and 0.
installed).
3. R-1  Press to enter PRI/ALT laser codes.
CAUTION
4. R-5  Press to select WEAPONS BIT/SETUP
PAGE.
I f only one missile is loaded on a
launcher, the missile shall be loaded on 5. R-1  Press to enter MISSILE PER CODE
the outboard launcher rail. data.
c. Missile load configuration  Per mission NOTE
requirements.
If the number of missiles per code entered
d. Swaybrace and jamnuts  Check. is greater than the number of missiles
 
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