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时间:2010-08-16 09:57来源:蓝天飞行翻译 作者:admin
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additional module in Flight Simulator. It works with
the standard installation of FS. Nevertheless, it only
works if a joystick is used to fly the aircraft.
Keyboard contro is possible, but it is not totally
FLY-BY-WIRE
Airbus Series Vol.1
16 For Microsoft Flight Simulator use only. Not for use in real aviation.
efficient. Any serious virtual pilot should not use the
keyboard to fly...
The joystick sensitivities and null zones must be
adjusted in order to make this system work
efficiently in FS. These settings are found in the
FS2004 pull-down menu Options > Controls >
Sensitivities... or in FSX through Options > Settings
> Controls...
• Null zone : The fly-by-wire system comes into
action when the joystick is in neutral position,
in order to maintain the bank/pitch angle
commanded by the pilot. If you find this feature
does not work properly, it may be because the
null zone defined for the aileron or elevator axis
is too small. In this case, increase the null zone
so that the fly-by-wire system can identify the
null zone more easily.
• Sensitivity : The pitch control works better if the
elevator sensitivity is set to the maximum. It
provides a better reactivity to the system.
The following parameters provide good results :
FLY-BY-WIRE
Airbus Series Vol.1
Real pilots suggest pushing the sensitivity to the
maximum and reducing the null zone to the minimum.
If your hardware is good enough to support these
settings (especially regarding the accuracy), you should
apply these settings.
Note : The flight control system modeled in Flight
Simulator is not designed for fly-by-wire systems. In the
real aircraft, there is no direct link between the sidestick
and the ailerons/elevators. The sidestick gives an order
to the computer, which computes an electronic order for
the ailerons and elevators. In FS, there is always a link
between the user joystick and the simulated aircraft
flight controls.
In order to get the best results from the fly-by-wire
system, move the joystick gently, and remember, this
aircraft is not designed for aerobatics, but for optimal
passenger comfort. If you feel uncomfortable with the
aircraft control, just release the stick and let the fly-bywire
control the aircraft. Then you just have to adjust
the aircraft trajectory through small stick corrections.
(c) 2007 Wilco Publishing www.wilcopub.com - www.FeelThere.com 17
AUTOFLIGHT
AUTOFLIGHT COMPONENTS
The pilot interacts with the autoflight
management system through the following
components :
• The Flight Control Unit (FCU) located on
the glareshield
• The Multifunction Control and Display Unit
(MCDU) located on the pedestal
• The thrust levers
• The sidesticks
The autoflight status can be monitored on the
following components :
• The FCU
• The Primary Flight Display (PFD), especially
the Flight Mode Annunciator (FMA) and the
Flight Director.
Flight Control Unit
Selected and Managed functions
The Flight Control Unit (FCU) has four rotating
knobs. It is a feature of the FCU that these
knobs can also be pushed or pulled.
If a knob is pulled, it means the pilot takes the
decision to control the knob's function. In this
case, the function is selected.
If it is pushed, the pilot transfers functional
control to the flight management system. The
function is managed.
To remember this, think of the direction in
which the knob moves :
• If you push a knob, it moves in the direction
of the aircraft systems, which means you
give the control to the machine.
• If you pull a knob, it moves in your
direction, which means the control is given to
the pilot.
FCU knob usage in Flight Simulator :
The actions on the FCU knobs are simulated by
mouse click actions. Pushing a knob is simulated
by a left mouse button click, and pulling a knob
is simulated by a right mouse click.
The following table summarizes the FCU knob actions :
Real world action FS simulated action Function
Knob push Left-button mouse click Managed
Knob pull Right-button mouse click Selected
FCU Layout
The FCU is composed of four rotating knobs,
nine pushbuttons and four display windows.
The nine pushbuttons act as follows :
• The SPD-MACH pushbutton lets the pilot
choose if the airspeed is displayed in knots
AUTOFLIGHT
Airbus Series Vol.1
18 For Microsoft Flight Simulator use only. Not for use in real aviation.
or in Mach.
• The HDG-V/S / TRK-FPA pushbutton selects
 
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